/*
The surface-physics project: http://code.google.com/p/surface-physics/
Adds real world physics based on the Bullet physics engine, to bases in the Orbiter space
flight simulation software.

Written by Abhijit Nandy
License : Apache License 2.0


The BaseFactory static member declaration, which must be present outside the class too.


*/

#include "BaseFactory.h"


BaseFactory::map_type BaseFactory::objectMap;
